Dino-Duck Creature Design

Creating a 3D creature from 2D sketch to full animation, simulations and final render/post proces.
The design is based on bipedal dinosaurs with a duck-face twist. No sculpting is used in this case, all the models are low poly with subsurface modifier applied. Textures and normal maps are painted in blender. Sound effects are a mixture of crocodiles and ducks.

Front and Side shots rendered in Blender Cycles.

Front and Side shots rendered in Blender Cycles.

Blender, dinosaur creature design, modeling rigging and animation.

Photoshop Sketch

Photoshop Sketch

Stages of detail.

Stages of detail.

Vertical Render (Blender Cycles)

Vertical Render (Blender Cycles)

"Final impact"

"Final impact"